Sunday 2 June 2013

I'm planning on building the animated objects as a hierarchy of articulated bits. The body would be the root piece and then arms, legs etc would be attached at pivot points and animated using key frames or some basic physics for secondary movement. Something a bit like this where the pins are the pivot points.

Update : Just saw Candy Crush Saga and, coincidentally, they are using a similar style. I hate the look of that game, so I won't be going with the fastener look.



There are a lot of games I want to make, but I never seem to find the time. I'm going to try making a game in my spare time - this is a record of how it goes.

There's a lot of ground work to be done. I have the basic design and game mechanics worked out so I need to get that up and running, then I can start dropping in some art. I'm going to make the game on Android which I don't have much experience with so it's going to take a bit of time to get up to speed.