I've been trying to get the visual style of the game more clearly defined. I was thinking a collage type approach would work. The only problem with this is that collage tends to be made of paper and I need to have a sense of weight to the main character, so what I'm thinking now is a combination of paper collage for the farther away backgrounds and then some more metallic imagery for foreground elements and characters. I might be over thinking it and this will probably all change later.
I made a title screen to try out the style. I'm also toying with the idea of changing Robots to Robot as I don't think the game will be multi-player.